package Levels 
{
	/**
	 * ...
	 * @author ...
	 */
	public class Level1 extends Level
	{
		
		public function Level1() 
		{	
			_gameconstructor = new Fase1(); 
			Main.getInstance().MC_tela.addChild(_gameconstructor);
		}
		
		public function update():void
		{
			MC_Heroi.update();
			//desenharArray.update();
			//desenharTela.update();
			
		}
		
	}

}